A Real Three.js Website from One Prompt
VULK generates a complete Three.js website from a plain-language prompt: a React + Vite app with React Three Fiber scenes, lighting, camera work and scroll-driven animation — previewed live and exportable as standard code you own.
Across 11,355 generated apps, the median builder ships a first working project 47 seconds after signing up (VULK platform data, July 2026). For Three.js sites that means the scene graph, materials and animation loop are written for you — no boilerplate, no shader gatekeeping.
Updated July 18, 2026
The complete promptA concrete starting point
Build a website for a lighting studio with a 3D desk lamp visitors can rotate. Keep product details, specifications and the enquiry form accessible independently of the 3D scene.
The complete prompt
Adapt this brief to your business, then build and refine it in VULK.
Build a website for a lighting studio with a 3D desk lamp visitors can rotate. Keep product details, specifications and the enquiry form accessible independently of the 3D scene. Include these capabilities: - React Three Fiber scenes with lighting, cameras and drei helpers - Scroll-linked animation wired to the 3D scene - Custom GLSL/WebGL shader effects on request - Live preview on Firecracker microVMs while it generates - One-click deploy plus full source export to GitHub or ZIP Build the complete working project with its routes, data model and interactions. For saved or private data, implement persistence, authentication and server-side permissions. Keep API credentials on the server. For external services, document the required setup and use test mode until real accounts are connected. Do not present a simulated integration as a completed live connection. Make the interface responsive, with accessible labels, keyboard navigation and visible focus. Include loading, empty, validation and error states. Use clearly labelled sample data, never invented customer testimonials or results. Choose a visual direction suited to this project and keep typography, spacing and controls consistent. Explain how to run, test, export and deploy the source. Verify this end-to-end flow: Rotate the lamp by mouse and touch, open specifications and disable motion. Confirm the product information remains usable when WebGL is unavailable.
Explore other things you can build
All use casesWhat you get
- +React Three Fiber scenes with lighting, cameras and drei helpers
- +Scroll-linked animation wired to the 3D scene
- +Custom GLSL/WebGL shader effects on request
- +Live preview on Firecracker microVMs while it generates
- +One-click deploy plus full source export to GitHub or ZIP
FAQ
Is the output real Three.js code?
Yes. VULK writes a standard React + Vite project using Three.js via React Three Fiber — a scene graph, materials, lighting and animation a 3D web developer could have written by hand. There is no proprietary runtime.
Do I need to know WebGL or shaders?
No. Describe the mood and interaction in plain language and VULK generates the scene and any GLSL shader effects. If you do know Three.js, the exported code is clean and extendable.
Can I deploy it and use my own domain?
Yes. Deploy to a live URL in one click, connect a custom domain on paid plans, or export the full source and host it anywhere.