A Landing Page with Real WebGL, Not a Video Loop
VULK generates a WebGL landing page from a prompt: a conversion-focused page whose hero and sections run real Three.js — shader gradients, particle fields, cursor-reactive geometry — instead of a looping video pretending to be 3D.
Landing pages are the #3 category across 11,355 generated apps (4.8%), and generation streams into a live preview in under a minute (VULK platform data, July 2026). The WebGL layer is generated alongside the copy and sections — one prompt, one coherent page.
Updated July 18, 2026
Try VULKWhat you get
- +WebGL hero — shader gradients, particles or cursor-reactive scenes
- +Conversion sections: value props, social proof, pricing, CTA
- +Email capture stored in a real backend you own
- +Fast, indexable markup around the 3D layer
- +One-click deploy, custom domain and full code export
FAQ
Does WebGL hurt performance or SEO?
The generated page keeps content in normal, indexable HTML with the WebGL layer on top, lazy-initialized. You can ask for reduced-motion fallbacks for low-power devices.
Can I capture leads on the page?
Yes. VULK generates email capture backed by a real database, so signups land in an app you own rather than a third-party form tool.
Can I change the effect later?
Yes. Iterate by chatting — "slower particles, brand colours, more contrast" — or export the source and edit the shader code directly.





















